About
My creative path began with a deep love for drawing, which led me to explore digital tools like Photoshop and Adobe Illustrator. After graduating from university, I started learning AutoCAD as a hobby, which sparked my interest in 3D. I later completed courses in 3ds Max and worked for two years as an interior and furniture designer (around 2022). I then worked for over a year as an architect in the construction field. During that time, I began studying Autodesk Maya and Substance Painter on my own, driven by a strong interest in 3D modeling and animation. Currently, I work full-time as an architect while continuing to develop my skills in 3D modeling, texturing, and animation. I focus mainly on modeling real-world objects — everything we can physically interact with — using Maya and Substance Painter. My recent personal projects include: A highly detailed 3D model of the 1948 Ferrari 166MM Barchetta, located near Baku Olympic Stadium — fully modeled and textured by me from scratch. A stylized LEGO toy, showcasing playful design and attention to proportions. An animated mechanical block, where I created a functioning elevator animation. I’ve also recently started learning After Effects to enhance my animation and presentation skills. In terms of rendering, I’ve worked with Corona and V-Ray for 3ds Max, and Arnold for Maya. Languages: Azerbaijani (native), Russian (fluent), Turkish (fluent), English (basic)
Experience
Architect
Avromed Company
June 2024 - Current
Azerbaijan
Architect
Inprocon MMC
October 2022 - June 2024
Azerbaijan
Designer
Meraki group
October 2021 - September 2022
Azerbaijan
Designer
Kaya Dizayn
August 2020 - October 2021
Azerbaijan
Education
Azerbaijan University of Architecture and Construction
Bachelor’s degree
September 2016 - June 2020
Azerbaijan
Licenses & certification
Design skills
- 3D Modelling
- 3D Visualization
- Animation
- CAD Software
- Environment Design
- Illustration
- Interior and Exterior Design Integration
- Rendering
- Texture & Detail
- Texturing and Shading
Design tools
- Adobe Illustrator
- Adobe Photoshop
- Arnold
- AutoCAD
- Corona Renderer
- Maya
- V-Ray
Sign in to see all content