United States
California
Full-time
Permanent
GM Design's Advanced Studio located in Pasadena, CA, is looking for a Digital Sculptor who will be responsible for creating Class A surface data for scale and full size exterior and interior models of proposed corporate products. Your work will involve a considerable amount of creativity and initiative. You will work in a group situation, collaborating with Design and Engineering partners and supportive studio personnel. In this role, you must exercise wide latitude for independent judgement with only moderate supervision given by management.
What You'll Do:
Strong ability to translate sketches into finessed model with minimal design direction
Intuitive to new technology and applying them to improve existing techniques
Aid in design and engineering problem solving
Create new and improve existing digital models using other software programs
Produce finished data suitable for renderings, animations and rapid prototyping part creation
Coordinate input from internal and external customers to better understand their needs and or perceptions
Keep abreast of current product developments and trends in area of expertise
Comfortable with rapid modeling and iteration. Ability to use polygon/sub-d modeling to achieve this.
Attend appropriate program related meetings as defined by leadership
Perform basic assessment of surface quality (clay or digital)
Adhere to corporate data management processes (TeamCenter, SharePoint etc.) and communication systems (timekeeping, email etc.)
Your Skills & Abilities (Required Qualifications):
5+ years of related experience preferred
Knowledge in Alias, Photoshop, Illustrator, and/or VRED
Ability to work under tight timelines and handle multiple assignments at once
Strong ability to create production math models using high tolerance specifications
Ability to build accurate math models from scan data
Ability to create high quality photorealistic renderings
Creative background with strong emphasis in graphic and digital applications
Areas of expertise and knowledge in NURBS modeling, Sub-d modeling, polygon modeling, rapid prototyping, NX, surfacing class A, surfacing class B, Animation, Dynamo (parametric design)
Past experience with clay (optional)
Knowledge in MS Office (Work, Excel, Powerpoint)
Bachelor’s level degree or equivalent combination of education and industry related experience required.
About the company
