United States
California
Full-time
Temporary
Internship program is for students who are actively enrolled in an academic program
What You’ll Do
Creation of realistic and fictitious virtual environments and assets
Optimization of assets and scenes for use in both real-time and pre-rendered environments
Ability to create good topology 3D models within pre-determined polygon count limits
Material generation and virtual material prototyping (PBR pipeline)
Environmental atmospheric and lighting setups, UV and texturing
Rendering high-quality, photorealistic vehicle and product content
Scanning (photogrammetry) of real-world, organic environments and assets
What You’ll Bring
Pursuing a degree in Design, UIUX, or relevant field of study with a graduation date between 2025 -2026
Must be able to relocate and work on site in Los Angeles, CA
Strong portfolio displaying your amazing skills as a 3D generalist with special attention to Vehicles and Environments
Solid artistic and technical knowledge
Knowledge of PBR based workflows and software (e.g., Substance 3D)
Ability to understand color, visual compositions, and lighting
Strong knowledge of traditional DCC tools (e.g., Maya, 3ds Max, Blender, Zbrush, Photoshop)
Experience with photogrammetry and knowledge of processing software (e.g., Reality Capture) a plus
About the company
