I recently tried Plasticity. The big difference from ICEM/Alias? You don’t have the same fine surface tweaking tools—instead, you rely on XNurbs and refit surfaces, which makes the process surprisingly fast.
After modeling, I brought it into Blender for rendering and visualization. The workflow is smooth, and seeing the design come to life in real-time is a big plus.
While it’s a different workflow, I can see Plasticity gaining traction in design—especially for quick iterations and hard-surface modeling. Curious to see how it evolves!
AVATR/Plasticity Project
return ();








- 0 Seniors liked
- 0
- 4
- 0
Team members
About the project
I recently tried Plasticity. The big difference from ICEM/Alias? You don’t have the same fine surface tweaking tools—instead, you rely on XNurbs and refit surfaces, which makes the process surprisingly fast. After modeling, I brought it into Blender for rendering and visualization. The workflow is smooth, and seeing the design come to life in real-time is a big plus. While it’s a different workflow, I can see Plasticity gaining traction in design—especially for quick iterations and hard-surface modeling. Curious to see how it evolves!
Tools used
Blender
Tags
VehicleModelingAutomotiveDesign3DDesignDesignProcess
Published: Tuesday, June 3rd, 2025
No comments yet
Sign in to see all content
or