About
3D Artist in game asset creation, architectural visualization, and environment modeling. Created over 50 game-ready assets, including weapons, vehicles, and environments, ensuring seamless integration into Unreal Engine. Developed 20+ high-end architectural visualizations for commercial and public spaces, aligning designs with client specifications and technical constraints. Experienced in collaborating with multidisciplinary teams, ensuring smooth production workflows. Proficient in industry-standard tools such as Blender, 3Ds Max, Unreal Engine, and Substance Painter. Skilled in optimizing assets for real-time rendering while maintaining high-quality visuals.
Experience
3d artist
Self-Employed
August 2024 - Current
Vietnam
3d artist
Softintermob
August 2023 - August 2024
Russia
3d artist
Architectural Agency
February 2021 - August 2023
Russia
Education
BGPU
B.Sc.
September 2017 - May 2021
Russia
Licenses & certification
Design skills
- 3D Modelling
- 3D Surface Modelling
- 3D Visualization
- Environment Design
- Ergonomics
- Lighting & Mood
- Rendering
- Sketching
- Technical Drawing
- UI/UX
Design tools
- Adobe Photoshop
- AutoCAD
- Blender
- Canva
- Corona Renderer
- Figma
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